This is a prototype puzzle style game using free to use assets as placeholders. This project was made as a demo for a college project presentation, for our proposed idea A train in time. In what would be the full game up to 4 players would go through increasingly difficult "jump style" puzzles in order to collect train tickets in time to board their train, each puzzle would have elements of teamwork and individual player skills required in order to complete.


EXCLAIMER: This demo does not currently have mobile control support and as such currently can only be played with keyboard inputs.

This prototype was made on a short deadline as such we have not finished our own art assets and are using a free unity pack as a placeholder.

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